Where we left off last time, we had everything but comparison operators and
! sorted out. When I started replacing
runtime.c, I expected to do it in one go, as I've mentioned, but as you have seen there was quite a bit to ...
Where we left off last time, we transform numbers into
Fixnum objects, and turn
+ and other operators into method calls. In theory at least
- we haven't actually tested that functionality properly in practice.
(or small enough integers into
Fixnum's, at least)
As a recap from last time, where we left off we can parse our new, completely useless and primitive
FixNum classes, but our numbers aren't actually members of those classes, ...
As mentioned last time, over the previous parts I at some point brutally broke our built in operators. I did so by actually implementing proper method calls.
It also made the compiler largely unusuable, and went unnoticed because, well, the compiler is still largely unusable....
I published the last article in this series in June 2010, after a long break. At the time of finally making a serious start to this part, it was April 2013, and as of the time I am editing and putting the final touches on this, it is July 2013, and ...
First of all, here's the biggest reason I've been so excrutiatingly slow with getting this part together (at least that's my story, I guess I've had other things on my plate too...):
Tristan is 13 months now, and a real menace to my laptop (pulling off keys ...